Leo Anthony Duarte

Personal working library

Things I want to keep looking at.

A tribute to art itself. The images and movement come first; interpretation stays quiet until it is deliberately opened.

7 references · Leo’s notes kept separate from AI close-reading
Private motion study of Toji's Round 1 forest dash01:43–01:55
Contact sheet mapping the Round 1 dash sequence

Jujutsu Kaisen Season 2 · Gojo versus Toji, Round 1

Toji disappears before the frame can contain him

Red and black rotating city passage from the Jujutsu Kaisen Season 3 opening00:02–00:06
Color-shifting shadow movement passage from the Jujutsu Kaisen Season 3 opening01:02–01:06
Graphic collage and character collision passage from the Jujutsu Kaisen Season 3 opening01:12–01:17
Official source · autoplay

Jujutsu Kaisen Season 3 · creditless opening · TOHO animation

An opening dense enough to reward another look

Private motion study of Toji constructing the chain attack02:33–03:02
Contact sheet mapping the chain wind-up and attack volume

Jujutsu Kaisen Season 2 · Gojo versus Toji, Round 2

The chain has geography before it becomes spectacle

Official source · autoplay

Jujutsu Kaisen Season 3 · Sendai Colony promotional video · TOHO animation

A concentrated sample of Season 3 movement

Round 1 composition atlas showing pursuit and recovery geography
Round 2 composition atlas showing status inversion and abstraction
Toji Season 2 character and cursed-tool reference board

Gojo versus Toji · composition atlas

Every angle changes what the audience is allowed to know

Official source · autoplay

One Piece · Gear 5 Luffy versus Kizaru · Toei Animation

Deformation can make force more legible

Official source · autoplay

Dragon Ball Super: Broly · official trailer · Toei Animation

Identity survives expressive drawing

Context archiveLeo commentary + AI close-reading

Separate context layer

Reference notes

Your commentary and the AI close-reading remain paired, but neither competes with the visual wall.
01

Jujutsu Kaisen Season 2 · Gojo versus Toji, Round 1

Toji disappears before the frame can contain him

The Toji thing moving is the first time we actually see something that steals your attention. Around 1:40 is the dash, and it is also a really good forest reference.

Leo’s commentary · lightly edited
AI close-reading

What the source gives us

The shot does not make Toji fast through blur alone. It gives the viewer a readable starting position, briefly loses the moving body, and then makes the destination land with force.

Transferable mechanism

Map → read → lose → commit → receipt. Establish the geography, withhold the moving body for a beat, then prove speed with a sharp arrival and environmental consequence.

Do not flatten it into

Do not imitate the exact camera path, pose sequence, cut order, music, dialogue, or source frames in production work.

02

Jujutsu Kaisen Season 3 · creditless opening · TOHO animation

An opening dense enough to reward another look

I’d want to put the whole JJK Season 3 opening in here. Beautiful design reference.

Leo’s commentary · direct quote
AI close-reading

What the source gives us

The official creditless upload gives the library a source-native sequence for studying visual density, abrupt scale changes, graphic transitions, character staging, and music-image rhythm without relying on a fan edit.

Transferable mechanism

Treat density as authored compression. Each short image must introduce a distinct silhouette, direction, color state, or conceptual association so speed increases attention instead of turning into undifferentiated noise.

Do not flatten it into

Do not translate rapid cutting into random montage. The opening is a study source; its frames, shot order, music, and transitions are not production assets.

03

Jujutsu Kaisen Season 2 · Gojo versus Toji, Round 2

The chain has geography before it becomes spectacle

He uses the Chain of a Thousand Miles in the second reference, and I want it to be similar to that.

Leo’s commentary · lightly edited
AI close-reading

What the source gives us

The chain reads because its attachment, slack, tension, attack volume, and recovery remain spatially connected to Toji instead of becoming a detached effect trail.

Transferable mechanism

Treat a flexible weapon as a moving spatial system. Its arc should tell us where Toji is planted, what volume is dangerous, and how the next action becomes possible.

Do not flatten it into

A random whip trail is not the move. Preserve the weapon's construction and screen geography before adding effects.

04

Jujutsu Kaisen Season 3 · Sendai Colony promotional video · TOHO animation

A concentrated sample of Season 3 movement

Sendai Colony movement and the Triple Domain Expansion are part of what I mean when I talk about Season 3 looking incredible.

Leo’s commentary · intake summary
AI close-reading

What the source gives us

This official forty-five-second source is useful as a compact motion shelf: it compresses pose, effects, camera displacement, scale changes, and color-state shifts into a bounded sequence that can be revisited shot by shot.

Transferable mechanism

Escalate the visual grammar with the dramatic state. Camera proximity, line density, effects coverage, and abstraction should rise because the confrontation changes, not simply because the edit needs another impressive image.

Do not flatten it into

A promotional cut can hide connective tissue. Do not infer complete fight geography or source-native episode cadence from the trailer alone.

05

Gojo versus Toji · composition atlas

Every angle changes what the audience is allowed to know

The composition atlas is excellent because it contains information you would not otherwise have. We need to look at the angles they actually choose and how they play color off itself.

Leo’s commentary · lightly edited
AI close-reading

What the source gives us

The atlas turns isolated attractive frames into sequence evidence: what the viewer knows before the cut, what the angle withholds, how status changes, and what visual receipt remains after contact.

Transferable mechanism

Give every shot one dominant job: orientation, hierarchy, information, commitment, contact, or recovery. A beautiful frame only earns its place through the surrounding shots.

Do not flatten it into

Low angles, Dutch tilts, close-ups, and freeze frames are not dynamic by themselves. Do not detach the pose from the sequence that gives it force.

06

One Piece · Gear 5 Luffy versus Kizaru · Toei Animation

Deformation can make force more legible

Contemporary One Piece animation and Vincent Chansard’s expressive movement are major references. Luffy facing the three Admirals is a core image of impossible opposition, resolve, silhouette, and horn-led force.

Leo’s commentary · intake summary
AI close-reading

What the source gives us

This official current-era clip is an adjacent movement source, not the exact three-Admirals image. It lets us study how elastic shape change, camera motion, effects, and recovery poses keep extreme action readable.

Transferable mechanism

Let anatomy deform around the force vector, then restore identity through a readable destination pose. Exaggeration works when the viewer can still track intention, direction, and consequence.

Do not flatten it into

Do not confuse expressive deformation with uncontrolled model drift. The exact three-Admirals image and its sound relationship still need their own source entry.

07

Dragon Ball Super: Broly · official trailer · Toei Animation

Identity survives expressive drawing

Naohiro Shintani’s character direction is a named influence: expressive deformation, color, framing, atmosphere, silhouette, and movement.

Leo’s commentary · intake summary
AI close-reading

What the source gives us

The official trailer is a compact evidence source for a character system that stays unmistakable while line economy, facial construction, volume, color, and pose change aggressively with the moment.

Transferable mechanism

Lock recognition around silhouette, face landmarks, costume masses, and movement attitude rather than one rigid turnaround. Expression can then widen without dissolving the character.

Do not flatten it into

Do not use ‘on-model’ as an excuse for stiffness or ‘expressive’ as an excuse for accidental inconsistency. The production's exact drawings remain reference-only.